The long and short of it is I was wondering if there was a program out there that could take a sample of audio I give it and then whenever that audio plays again filter it out before I hear it. So in this case -regular audio output complete all frequencies original audio files not touched - original files untouched but output ( what I am hearing ) modified.
I mainly want to remove the blaring music in a game while still being able to hear subtle sounds that are fairly distinctive.
Submitted September 07, 2020 at 04:49AM by StayDead4Once https://ift.tt/2ZfJcul





